A downloadable game for Windows, macOS, and Linux

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We push and pull like a magnet do
                  - Shape of you, Ed Sheeran

Magnetic Affair is a short sliding puzzle game with narrative. The idea of this game is based on love triangle and magnetism push - pull interactions.

Stage Goal:

Get at least one of the characters to the maze entrance


  • Player uses Arrow keys to move all characters in desired direction
  • Player cannot interact/control the characters until all of them are stopped
  • Without any other interaction, the characters will not stop unless they hit an obstacle

Keyboard Shortcuts:

  • Arrow Keys: Movement
  • Enter or Spacebar: Retry current stage
  • Left / Right Arrow Keys: Go to Previous / Next stage (Use on Finish screen)
  • Esc: Back to Home screen



  • Programming
  • Graphic assets
  • SFX


  • Idea development
  • Narrative writing
  • Level design
  • And also check out his 3d version with Unreal engine here


  • Level design
  • Level testing

Thanks Abstraction (http://www.abstractionmusic.com/) for awesome free music!

Published Sep 12, 2017
PlatformsWindows, macOS, Linux
Made withGodot
Tags2D, godot, Narrative, Pixel Art, story-based


Download NowName your own price

Click download now to get access to the following files:

ma-windows.zip 12 MB
ma-linux.zip 17 MB
ma-osx.zip 25 MB


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Hello, I saw that your game is made with godot, I also use godot but I have a problem
in the icon when I export to windows I get the godot icon, and your
game has the custom icoco. How did you do it to have the icon? or what version of godot do you use? Thank you.

I use godot 2 and this is a problem with godot itself. The only way to change icon is to export the game first, then use Resources hacker to open it and replace default icons with yours. Hope this helps!

I will try, by the way very good your game is simple and fun. Thanks for answering.


I really enjoyed this game! I'll admit I did get stuck a couple times but as I began to figure out the logic of the game, the more I understood! I thought it was a very interesting concept I just wish I could have found the secret ending! I did create a small gameplay video for it and if you got the chance to check it out I'd really appreciate it! In the meantime, I had a lot of fun with this super unique and well written puzzle game! Thank you so much for creating it! 


Wow, I really appreciate you taking the time to play and make that nice video :D Tbh, this game is still flawed and somewhat confusing due to the lack of tutorial for new players. Glad you enjoyed it, reviews like yours is the motivation for me to create more in the future :)


I like this kind of game, but don't really get the logic to solve a level


Me too :) 

Just kidding. I am the game designer of this game.

Basically the boys kick each other while the girl attracts them. The girl can attract only one boy at a time. However, a boy can kick the other out of this "relationship".

For most levels, you will be using one boy to kick the other to the gate, or to the position where that boy can go to the gate, or keeping the girl from attracting that boy :)

Have fun, thank you for playing our game :D

'we push and pull like a magnet do'  wouldn't be correct. It would be 'does'. Also I think, 'we push and pull like magnets do' would be better or 'we push and pull like a magnet' or 'we push and pull like a magnet does'.

(1 edit) (+4)

Note that it was a song quote, and as such grammatical correctness was likely less of a focus.